Fall into Flow S8: New Stage, Menu and Housekeeping 🧹
For this release (v6), some house keeping was completed. As the code grows, so do the dusty bits.
There's a new menu grid to keep things tidy.
To keep things moving, we have another stage (S8), which is similar to S7. On S8, there's more frequent Slow Ups and more opportunities to bring out the Big Block. On S7 and S8 (and generally throughout the activity app), the strobing blocks will decrease or increase the speed of how fast the red blocks will fall, but in a more dramatic way!
Since the red blocks are more sensitive to the Big Blaxy blocks, they rise/fall a lot slower. On S8, if these two blocks touch, the Big Block spawns, which moves slower, is larger (covers more area) and dramatically slows down the red blocks. They don't linger very long. S8 doesn't have a white block to slow things down and there's a strobing block to make things "worse." To create an advantage, you can use the white circle to catch the strobing block and spawn a Big Block. Also, if the strobing block collides with the other Big Blaxy blocks, a Big Block will crash the party (and hopefully) slow things down ✊.
Enjoy!
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Fall into Flow
A high energy, block droppin' skill game.
Status | Released |
Author | leeos_supreme |
Genre | Strategy |
Tags | fall-into-flow, goal-oriented, Minimalist, Pixel Art, Retro, self-paced, Singleplayer, skill, Tactical |
Languages | English |
More posts
- Fall into Flow v6.1: About Screen Update 🧹4 days ago
- Fall into Flow v5: New Stage, Stats and Blocks!15 days ago
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